Unity unity unity

January 8, 2011

So, I started doing some stuff in Unity. To make myself learn C# and get to know the worflow I made a quick cellular automaton, an implementation of Conway’s Game Of Life in three dimensions.

You can edit the initial configuration and watch it evolve. The same rules of Life are applied, only a given cell’s amount of neighbors calculation includes the cells in its above and below layer.

I’ve fixed it in a 16x16x16 grid, and it gets quite chaotic easily.

Try it out in different flavors:

Web | Windows | Mac | Source

I’m quite happy at how quick and straightforward I could get this running, with no knowledge of C# whatsoever.

One Response to “Unity unity unity”

  1. Sambo Says:

    Hope you still enjoy working with unity. It’s a great engine.


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